Sorry for missing last week!


Hi guys! So sorry I was planning on uploading a screenshot last week, but some issues came up.

I modified the collision code so the player would collide correctly with the edges of the screen. Along with the reduced friction, the player bounds should work better.

I also tweaked the explosion, as someone from the game jam thought it looked a little messy.

I've got a feature I'm currently working on, but I wasn't able to finish it in time for the update. You'll just have to wait to see it until next week!

Get Spiralcopter

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